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For example, at one point of the game, the player must sneak into the freight yards to rescue an important character. RP: The location is primarily Black Mesa, but the player will explore lots of unique areas. GS: What kinds of environments can players expect to see in Blue Shift? However, the entire experience involves completely new critical paths, challenges to overcome, and miles and miles of fresh Black Mesa environments that haven't been seen before. Therefore, Barney will encounter characters and environments that are somewhat familiar. RP: Blue Shift takes place at the same time and place as both Half-Life and Opposing Force-all three games are intertwined in premise and chronology. GS: Does Blue Shift take place at the same time as the original Half-Life? Will you run into any of the old characters? I know of a couple of secret differences that I doubt even the most hard-core will find. It will be interesting to see how the hard-core fans dissect the differences and report on them in their game FAQs. Also, there are various Easter eggs and hidden rooms, both of which are unique to each of the two versions. Half-Life for Dreamcast has different methods of training new players.
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RP: Since the PC version is a stand-alone title, Blue Shift for PC includes a security guard hazard course, which is designed to teach new players how the game is played. GS: How is the PC version of Half-Life: Blue Shift different from the upcoming Dreamcast version? And it's up to the player to guide him in helping the other civilians of Black Mesa survive the alien invasion and the subsequent military cover-up. In Blue Shift, players take on the role of the Barney Calhoun. He was often helpful, but he also sacrificed quite a bit for the good of the original game's main character, Gordon.
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In Half-Life, Barney was sort of a generic security guard character that was used throughout the game. Randy Pitchford: Anyone who has played Half-Life is familiar with Barney the security guard. What can you tell us about this character? GameSpot: Randy, it looks like you get to play as a security guard in Blue Shift.
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We recently sat down with Gearbox's president, Randy Pitchford, to discuss Blue Shift for the PC in more detail. Sierra and developer Gearbox Software, the same team that brought you Opposing Force, have since ported over the Blue Shift scenario onto the PC as a stand-alone product. That game is called Blue Shift, and it was originally a separate scenario that was to be included in the upcoming Dreamcast version of Half-Life. This summer, fans of the classic shooter can look forward to another game based around the Half-Life universe.
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From Counter-Strike to Day of Defeat, Opposing Force to Firearms, and Team Fortress Classic to They Hunger, Half-Life and its engine continue to inspire designers to create new games and mods and compel gamers to buy and download them. There's no debating the fact that Half-Life is still one of the most-played first-person shooters today, even nearly three years after it was first released.yes, it has been that long.